ReactiveHostMixin<T extends StatefulWidget> mixin
Null safety
Turns any state class to a ReactiveHost
class MyWidget extends StatefulWidget {
const MyWidget({Key? key}) : super(key: key);
@override
_MyWidgetState createState() => _MyWidgetState();
}
class _MyWidgetState extends State<MyWidget> with ReactiveBindings {
@override
Widget build(BuildContext context) {
return Container();
}
}
- Superclass Constraints
- State<
T>
- State<
- Implemented types
Properties
-
reactives
→ List<
Reactive> -
final
-
updateComplete
→ Future<
void> -
read-onlyoverride
- widget → T
-
The current configuration.
read-onlyinherited
- context → BuildContext
-
The location in the tree where this widget builds.
read-onlyinherited
- mounted → bool
-
Whether this State object is currently in a tree.
read-onlyinherited
- hashCode → int
-
The hash code for this object.
read-onlyinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
Methods
-
activate(
) → void -
Called when this object is reinserted into the tree after having been
removed via deactivate.
override
-
addController(
Reactive ctrl) → dynamic -
override
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
inherited
-
deactivate(
) → void -
Called when this object is removed from the tree.
override
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
didChangeDependencies(
) → void -
Called when a dependency of this State object changes.
override
-
didUpdateWidget(
covariant T oldWidget) → void -
Called whenever the widget configuration changes.
override
-
dispose(
) → void -
Called when this object is removed from the tree permanently.
override
-
initState(
) → void -
Called when this object is inserted into the tree.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.
inherited
-
reassemble(
) → void -
Called whenever the application is reassembled during debugging, for
example during hot reload.
inherited
-
removeController(
Reactive ctrl) → dynamic -
override
-
requestUpdate(
) → dynamic -
override
-
setState(
VoidCallback fn) → void -
Notify the framework that the internal state of this object has changed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringShort(
) → String -
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited