ReactiveCheckbox class

This is a convenience widget that wraps a Checkbox widget in a ReactiveCheckbox.

Can optionally provide a formControl to bind this widget to a control.

Can optionally provide a formControlName to bind this ReactiveFormField to a FormControl.

Must provide one of the arguments formControl or a formControlName, but not both at the same time.

For documentation about the various parameters, see the Checkbox class and new Checkbox, the constructor.

Inheritance

Constructors

ReactiveCheckbox({Key? key, String? formControlName, FormControl<bool>? formControl, bool tristate = false, Color? activeColor, Color? checkColor, Color? focusColor, Color? hoverColor, MouseCursor? mouseCursor, MaterialTapTargetSize? materialTapTargetSize, VisualDensity? visualDensity, bool autofocus = false, MaterialStateProperty<Color?>? fillColor, MaterialStateProperty<Color?>? overlayColor, double? splashRadius, FocusNode? focusNode, OutlinedBorder? shape, BorderSide? side})
Create an instance of a ReactiveCheckbox.

Properties

formControl FormControl<bool>?
The control that is bound to this widget.
finalinherited
formControlName String?
The name of the FormControl that is bound to this widget.
finalinherited
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
showErrors ShowErrorsFunction?
Gets the callback that define when to show errors in UI.
finalinherited
validationMessages ValidationMessagesFunction<bool>?
A function that returns the Map that store custom validation messages for each error.
finalinherited
valueAccessor ControlValueAccessor<bool, bool>?
Gets the widget control value accessor
finalinherited

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() ReactiveFormFieldState<bool, bool>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited