Vector3D class

Inheritance
Mixed-in types

Constructors

Vector3D({WasmStructPointer<Vector3D>? originalPointer, double x = 0, double y = 0, double z = 0})
Vector3D.barycenter(Vector3D p, Vector3D a, Vector3D b, Vector3D c)
factory
Vector3D.one()
factory
Vector3D.perpendicular(Vector3D o)
factory
Vector3D.vec3(num x, num y, num z)
factory
Vector3D.vec3Normalized(num x, num y, num z)
factory
Vector3D.zero()
factory

Properties

$state RaylibTempStructState
Per-instance allocation state tracking slot keys, disposal, and identity.
finalinherited
hashCode int
The hash code for this object.
no setterinherited
length double
Euclidean length (magnitude) of this vector.
no setterinherited
lengthSqr double
Squared length of this vector.
no setterinherited
originalPointer WasmStructPointer<Vector3D>?
The C-owned or RaylibTemp-owned native pointer for this struct, if any.
getter/setter pairinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
structIsDisposed bool
Whether structMarkDisposed has been called on this instance.
no setterinherited
structName String
The Dart-side type name of this struct
no setterinherited
structRequiresOriginalPointer bool
Whether this struct requires an originalPointer to function correctly.
no setterinherited
wasmByteSize int
no setteroverride
x double
X component
getter/setter pairoverride
y double
Y component
getter/setter pairoverride
z double
Z component
getter/setter pairoverride

Methods

add(Vector3D o) Vector3D
Returns a new vector that is the component-wise sum of this and o.
inherited
addValue(num value) Vector3D
Returns a new vector with value added to each component.
inherited
angle(Vector3D o) double
Angle between this vector and o in radians, in the range [0, π].
inherited
clamp(Vector3D min, Vector3D max) Vector3D
Clamps each component of this vector between the corresponding components of min and max.
inherited
clampValue(double min, double max) Vector3D
Clamps the length of this vector to the range [min, max].
inherited
clone() Vector3D
Returns a deep copy of this instance, preserving RaylibStructBase.originalPointer if present.
override
copy() Vector3D
Returns a deep copy of this instance without RaylibStructBase.originalPointer.
inherited
crossProduct(Vector3D o) Vector3D
Cross product of this vector and o.
inherited
cubicHermite(Vector3D tangent1, Vector3D v2, Vector3D tangent2, double amount) Vector3D
Interpolates along a cubic Hermite spline between this and v2.
inherited
distance(Vector3D o) double
Euclidean distance between this vector and o.
inherited
distanceSqr(Vector3D o) double
Squared Euclidean distance between this vector and o.
inherited
div(Vector3D o) Vector3D
Returns a new vector that is the component-wise quotient of this and o.
inherited
divideBy(num o) Vector3D
Returns a new vector with all components divided by o.
inherited
dotProduct(Vector3D o) double
Dot product of this vector and o.
inherited
equals(Vector3D o) bool
Returns true if this vector is approximately equal to o.
inherited
format([int x0 = 0, int? y0, int? z0]) String
Returns a formatted string representation of this vector.
inherited
getOriginalPointer() WasmStructPointer<Vector3D>
Returns originalPointer, throwing a descriptive StateError if unavailable or this instance RaylibTempStructState.isDisposed.
inherited
getOriginalPointerAndDispose() WasmStructPointer<Vector3D>
Returns originalPointer and immediately calls structMarkDisposed.
inherited
invert() Vector3D
Returns a new vector with each component replaced by its reciprocal (1/x, 1/y, 1/z).
inherited
lerp(Vector3D o, double amount) Vector3D
Linear interpolation between this and o by amount.
inherited
max(Vector3D o) Vector3D
Returns a new vector with each component being the component-wise maximum of this and o.
inherited
min(Vector3D o) Vector3D
Returns a new vector with each component being the component-wise minimum of this and o.
inherited
moveTowards(Vector3D target, double maxDistance) Vector3D
Moves this vector towards target by at most maxDistance.
inherited
mul(Vector3D o) Vector3D
Returns a new vector that is the component-wise product of this and o.
inherited
negate() Vector3D
Returns a new vector with all components negated.
inherited
normalize() Vector3D
Returns a normalized (unit-length) copy of this vector.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
orthoNormalize(Vector3D o) Vector3D
Orthonormalizes this vector against o using the Gram-Schmidt process.
inherited
project(Vector3D o) Vector3D
Projects this vector onto o.
inherited
reflect(Vector3D normal) Vector3D
Reflects this vector off a surface with the given normal.
inherited
refract(Vector3D n, double r) Vector3D
Refracts this vector through a surface with normal n and ratio r.
inherited
reject(Vector3D o) Vector3D
Rejects o from this vector.
inherited
rotateByAxisAngle(Vector3D axis, double angle) Vector3D
Rotates this vector around axis by angle radians.
inherited
rotateByQuaternion(QuaternionD q) Vector3D
Returns a new vector with this rotated by quaternion q.
inherited
scale(num o) Vector3D
Returns a new vector with all components scaled by o.
inherited
set(num x, num y, num z) Vector3D
Sets all components at once.
inherited
setD(Vector3D o) Vector3D
Copies the fields of o into this instance and returns this.
override
signature() String
Returns a human-readable representation of this struct.
inherited
structAllocateInto(RaylibTemp temp, WasmStructPointer<Vector3D> p, String key) → void
Allocates nested pointers into temp under key as needed.
inherited
structMarkDisposed() → void
Marks this instance as disposed and clears originalPointer.
inherited
structOnOp(void callback(WasmStructPointer<Vector3D> p)) → void
Calls callback with originalPointer if it is set, otherwise no-ops.
inherited
structReadFrom(WasmStructPointer<Vector3D> p) → void
Reads all fields from the memory at p.
inherited
structSetTag(String newTag) Vector3D
Sets RaylibTempStructState.tag to newTag and returns this for chaining.
inherited
structSyncFromMemory() → void
Syncs all fields from the memory. Requires originalPointer.
inherited
structSyncInto(RaylibTemp temp, WasmStructPointer<Vector3D> p, String key) → void
Syncs Dart-side fields into the already-allocated native pointer p. Defaults to structWriteInto.
inherited
structSyncToMemory() → void
Syncs all fields to the memory. Requires originalPointer.
inherited
structWriteInto(WasmStructPointer<Vector3D> p) → void
Writes all fields into the memory at p.
inherited
sub(Vector3D o) Vector3D
Returns a new vector that is the component-wise difference of this and o.
inherited
subValue(num value) Vector3D
Returns a new vector with value subtracted from each component.
inherited
toArray() List<double>
Returns the components as a new double list.
inherited
toString() String
A string representation of this object.
inherited
transform(MatrixD o) Vector3D
Transforms this vector by matrix o.
inherited
unproject(MatrixD projection, MatrixD view) Vector3D
Unprojects this screen-space vector back into world space.
inherited
wasmReader([int? offset]) WasmReader
inherited
wasmReaderOr(int address) WasmReader
inherited
wasmReadFrom(WasmReader reader) → void
override
wasmWriteInto(WasmWriter writer) → void
override
wasmWriter([int? offset]) WasmWriter
inherited
wasmWriterOr(int address) WasmReader
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Properties

byteSize int
final