vertexAlignment property
Number of vertex required for index alignment (LINES, TRIANGLES)
Implementation
@override get vertexAlignment {
structOnOp((p) => _vertexAlignment = p.readerAt(_o[.vertexAlignment]).Int32());
return _vertexAlignment;
}
Number of vertex required for index alignment (LINES, TRIANGLES)
@override get vertexAlignment {
structOnOp((p) => _vertexAlignment = p.readerAt(_o[.vertexAlignment]).Int32());
return _vertexAlignment;
}