SetSoundPan method
Set pan for a sound (0.5 is center)
Implementation
@override
void SetSoundPan(
SoundD sound,
num pan,
) => run(
() => RaylibDebugLabels.SetSoundPan(sound, pan),
() => rl.Audio.SetSoundPan.run2(
rl.Temp.Sound$.Ref1(sound).toJS,
pan.toJS,
),
);