IsSoundValid method
Checks if a sound is valid (data loaded and buffers initialized)
Implementation
@override
bool IsSoundValid(
SoundD sound,
) => run(
() => RaylibDebugLabels.IsSoundValid(sound),
() => rl.Audio.IsSoundValid.run1(
rl.Temp.Sound$.Ref1(sound).toJS,
).toBool(),
);