bindPose property

  1. @override
RaylibLiveList<TransformD> get bindPose
override

Bind pose (base pose) for the skeleton

Implementation

@override get bindPose {
  structOnOp((p) => _bindPose.ptr = TransformD.wasmPointer(p.readerAt(_o[.bindPose]).pointer()));
  return _bindPose;
}
  1. @override
set bindPose (List<TransformD> value)
override

Bind pose (base pose) for the skeleton

Implementation

@override set bindPose(List<TransformD> value) {
  structOnOp((p) => _bindPose.ptr = TransformD.wasmPointer(p.readerAt(_o[.bindPose]).pointer()));
  _bindPose.inner = value;
}