vertices property
Vertex position (XYZ - 3 components per vertex) (shader-location = 0)
Implementation
@override get vertices {
structOnOp((p) => _vertices.ptr = .new(p.readerAt(_o[.vertices]).pointer()));
return _vertices;
}
Vertex position (XYZ - 3 components per vertex) (shader-location = 0)
Implementation
@override set vertices(List<double> value) {
assert(value.length <= verticesCount);
structOnOp((p) => _vertices.ptr = .new(p.readerAt(_o[.vertices]).pointer()));
_vertices.inner = value;
}