boneMatrices property
Bones animated transformation matrices
Implementation
@override get boneMatrices {
structOnOp((p) => _boneMatrices.ptr = MatrixD.wasmPointer(p.readerAt(_o[.boneMatrices]).pointer()));
return _boneMatrices;
}
Bones animated transformation matrices
Implementation
@override set boneMatrices(List<MatrixD> value) {
assert(value.length <= boneMatricesCount);
structOnOp((p) => _boneMatrices.ptr = MatrixD.wasmPointer(p.readerAt(_o[.boneMatrices]).pointer()));
_boneMatrices.inner = value;
}