RaylibRlglModuleDebugLabels class
Produces human-readable debug strings for each Rlgl module function call, logged to the console when debug output is enabled.
- Inheritance
-
- Object
- RaylibDebugLabelsBase
- RaylibRlglModuleDebugLabels
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
EnumsAsFlagsOr(
Iterable< RaylibEnum> flags) → String -
Formats
flagsas a|-separated string of enum names, mirroring C bitflag notation.inherited -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
rlActiveDrawBuffers(
num count) → String - Label for RaylibRlglModuleBase.rlActiveDrawBuffers.
-
rlActiveTextureSlot(
num slot) → String - Label for RaylibRlglModuleBase.rlActiveTextureSlot.
-
rlBegin(
RlDrawMode mode) → String - Label for RaylibRlglModuleBase.rlBegin.
-
rlBindFramebuffer(
num target, num framebuffer) → String - Label for RaylibRlglModuleBase.rlBindFramebuffer.
-
rlBindImageTexture(
num id, num index, PixelFormat format, bool readonly) → String - Label for RaylibRlglModuleBase.rlBindImageTexture.
-
rlBindShaderBuffer(
num id, num index) → String - Label for RaylibRlglModuleBase.rlBindShaderBuffer.
-
rlBlitFramebuffer(
num srcX, num srcY, num srcWidth, num srcHeight, num dstX, num dstY, num dstWidth, num dstHeight, num bufferMask) → String - Label for RaylibRlglModuleBase.rlBlitFramebuffer.
-
rlCheckErrors(
) → String - Label for RaylibRlglModuleBase.rlCheckErrors.
-
rlCheckRenderBatchLimit(
num vCount) → String - Label for RaylibRlglModuleBase.rlCheckRenderBatchLimit.
-
rlClearColor(
num r, num g, num b, num a) → String - Label for RaylibRlglModuleBase.rlClearColor.
-
rlClearScreenBuffers(
) → String - Label for RaylibRlglModuleBase.rlClearScreenBuffers.
-
rlColor3f(
num x, num y, num z) → String - Label for RaylibRlglModuleBase.rlColor3f.
-
rlColor4f(
num x, num y, num z, num w) → String - Label for RaylibRlglModuleBase.rlColor4f.
-
rlColor4ub(
num r, num g, num b, num a) → String - Label for RaylibRlglModuleBase.rlColor4ub.
-
rlColorMask(
bool r, bool g, bool b, bool a) → String - Label for RaylibRlglModuleBase.rlColorMask.
-
rlCompileShader(
String shaderCode, RlShaderType type) → String - Label for RaylibRlglModuleBase.rlCompileShader.
-
rlComputeShaderDispatch(
num groupX, num groupY, num groupZ) → String - Label for RaylibRlglModuleBase.rlComputeShaderDispatch.
-
rlCopyShaderBuffer(
num destId, num srcId, num destOffset, num srcOffset, num count) → String - Label for RaylibRlglModuleBase.rlCopyShaderBuffer.
-
rlCubemapParameters(
num id, num param, num value) → String - Label for RaylibRlglModuleBase.rlCubemapParameters.
-
rlDisableBackfaceCulling(
) → String - Label for RaylibRlglModuleBase.rlDisableBackfaceCulling.
-
rlDisableColorBlend(
) → String - Label for RaylibRlglModuleBase.rlDisableColorBlend.
-
rlDisableDepthMask(
) → String - Label for RaylibRlglModuleBase.rlDisableDepthMask.
-
rlDisableDepthTest(
) → String - Label for RaylibRlglModuleBase.rlDisableDepthTest.
-
rlDisableFramebuffer(
) → String - Label for RaylibRlglModuleBase.rlDisableFramebuffer.
-
rlDisableScissorTest(
) → String - Label for RaylibRlglModuleBase.rlDisableScissorTest.
-
rlDisableShader(
) → String - Label for RaylibRlglModuleBase.rlDisableShader.
-
rlDisableSmoothLines(
) → String - Label for RaylibRlglModuleBase.rlDisableSmoothLines.
-
rlDisableStereoRender(
) → String - Label for RaylibRlglModuleBase.rlDisableStereoRender.
-
rlDisableTexture(
) → String - Label for RaylibRlglModuleBase.rlDisableTexture.
-
rlDisableTextureCubemap(
) → String - Label for RaylibRlglModuleBase.rlDisableTextureCubemap.
-
rlDisableVertexArray(
) → String - Label for RaylibRlglModuleBase.rlDisableVertexArray.
-
rlDisableVertexAttribute(
num index) → String - Label for RaylibRlglModuleBase.rlDisableVertexAttribute.
-
rlDisableVertexBuffer(
) → String - Label for RaylibRlglModuleBase.rlDisableVertexBuffer.
-
rlDisableVertexBufferElement(
) → String - Label for RaylibRlglModuleBase.rlDisableVertexBufferElement.
-
rlDisableWireMode(
) → String - Label for RaylibRlglModuleBase.rlDisableWireMode.
-
rlDrawRenderBatch(
RlRenderBatchBase< RlRenderBatchBase< batch) → Stringdynamic, RlVertexBufferBase, RlDrawCallBase> , RlVertexBufferBase, RlDrawCallBase> - Label for RaylibRlglModuleBase.rlDrawRenderBatch.
-
rlDrawRenderBatchActive(
) → String - Label for RaylibRlglModuleBase.rlDrawRenderBatchActive.
-
rlDrawVertexArray(
num offset, num count) → String - Label for RaylibRlglModuleBase.rlDrawVertexArray.
-
rlDrawVertexArrayElements(
num offset, num count, Uint16List buffer) → String - Label for RaylibRlglModuleBase.rlDrawVertexArrayElements.
-
rlDrawVertexArrayElementsInstanced(
num offset, num count, Uint16List buffer, num instances) → String - Label for RaylibRlglModuleBase.rlDrawVertexArrayElementsInstanced.
-
rlDrawVertexArrayInstanced(
num offset, num count, num instances) → String - Label for RaylibRlglModuleBase.rlDrawVertexArrayInstanced.
-
rlEnableBackfaceCulling(
) → String - Label for RaylibRlglModuleBase.rlEnableBackfaceCulling.
-
rlEnableColorBlend(
) → String - Label for RaylibRlglModuleBase.rlEnableColorBlend.
-
rlEnableDepthMask(
) → String - Label for RaylibRlglModuleBase.rlEnableDepthMask.
-
rlEnableDepthTest(
) → String - Label for RaylibRlglModuleBase.rlEnableDepthTest.
-
rlEnableFramebuffer(
num id) → String - Label for RaylibRlglModuleBase.rlEnableFramebuffer.
-
rlEnablePointMode(
) → String - Label for RaylibRlglModuleBase.rlEnablePointMode.
-
rlEnableScissorTest(
) → String - Label for RaylibRlglModuleBase.rlEnableScissorTest.
-
rlEnableShader(
num id) → String - Label for RaylibRlglModuleBase.rlEnableShader.
-
rlEnableSmoothLines(
) → String - Label for RaylibRlglModuleBase.rlEnableSmoothLines.
-
rlEnableStereoRender(
) → String - Label for RaylibRlglModuleBase.rlEnableStereoRender.
-
rlEnableTexture(
num id) → String - Label for RaylibRlglModuleBase.rlEnableTexture.
-
rlEnableTextureCubemap(
num id) → String - Label for RaylibRlglModuleBase.rlEnableTextureCubemap.
-
rlEnableVertexArray(
num vaoId) → String - Label for RaylibRlglModuleBase.rlEnableVertexArray.
-
rlEnableVertexAttribute(
num index) → String - Label for RaylibRlglModuleBase.rlEnableVertexAttribute.
-
rlEnableVertexBuffer(
num id) → String - Label for RaylibRlglModuleBase.rlEnableVertexBuffer.
-
rlEnableVertexBufferElement(
num id) → String - Label for RaylibRlglModuleBase.rlEnableVertexBufferElement.
-
rlEnableWireMode(
) → String - Label for RaylibRlglModuleBase.rlEnableWireMode.
-
rlEnd(
) → String - Label for RaylibRlglModuleBase.rlEnd.
-
rlFramebufferAttach(
num fboId, num texId, RlFramebufferAttachType attachType, RlFramebufferAttachTextureType texType, num mipLevel) → String - Label for RaylibRlglModuleBase.rlFramebufferAttach.
-
rlFramebufferComplete(
num id) → String - Label for RaylibRlglModuleBase.rlFramebufferComplete.
-
rlFrustum(
num left, num right, num bottom, num top, num znear, num zfar) → String - Label for RaylibRlglModuleBase.rlFrustum.
-
rlGenTextureMipmaps(
num id, num width, num height, PixelFormat format) → String - Label for RaylibRlglModuleBase.rlGenTextureMipmaps.
-
rlGetActiveFramebuffer(
) → String - Label for RaylibRlglModuleBase.rlGetActiveFramebuffer.
-
rlGetCullDistanceFar(
) → String - Label for RaylibRlglModuleBase.rlGetCullDistanceFar.
-
rlGetCullDistanceNear(
) → String - Label for RaylibRlglModuleBase.rlGetCullDistanceNear.
-
rlGetFramebufferHeight(
) → String - Label for RaylibRlglModuleBase.rlGetFramebufferHeight.
-
rlGetFramebufferWidth(
) → String - Label for RaylibRlglModuleBase.rlGetFramebufferWidth.
-
rlGetGlTextureFormats(
PixelFormat format) → String - Label for RaylibRlglModuleBase.rlGetGlTextureFormats.
-
rlGetLineWidth(
) → String - Label for RaylibRlglModuleBase.rlGetLineWidth.
-
rlGetLocationAttrib(
num shaderId, String attribName) → String - Label for RaylibRlglModuleBase.rlGetLocationAttrib.
-
rlGetLocationUniform(
num shaderId, String uniformName) → String - Label for RaylibRlglModuleBase.rlGetLocationUniform.
-
rlGetMatrixModelview(
) → String - Label for RaylibRlglModuleBase.rlGetMatrixModelview.
-
rlGetMatrixProjection(
) → String - Label for RaylibRlglModuleBase.rlGetMatrixProjection.
-
rlGetMatrixProjectionStereo(
num eye) → String - Label for RaylibRlglModuleBase.rlGetMatrixProjectionStereo.
-
rlGetMatrixTransform(
) → String - Label for RaylibRlglModuleBase.rlGetMatrixTransform.
-
rlGetMatrixViewOffsetStereo(
num eye) → String - Label for RaylibRlglModuleBase.rlGetMatrixViewOffsetStereo.
-
rlGetPixelFormatName(
PixelFormat format) → String - Label for RaylibRlglModuleBase.rlGetPixelFormatName.
-
rlGetShaderBufferSize(
num id) → String - Label for RaylibRlglModuleBase.rlGetShaderBufferSize.
-
rlGetShaderIdDefault(
) → String - Label for RaylibRlglModuleBase.rlGetShaderIdDefault.
-
rlGetShaderLocsDefault(
) → String - Label for RaylibRlglModuleBase.rlGetShaderLocsDefault.
-
rlGetTextureIdDefault(
) → String - Label for RaylibRlglModuleBase.rlGetTextureIdDefault.
-
rlGetVersion(
) → String - Label for RaylibRlglModuleBase.rlGetVersion.
-
rlglClose(
) → String - Label for RaylibRlglModuleBase.rlglClose.
-
rlglInit(
num width, num height) → String - Label for RaylibRlglModuleBase.rlglInit.
-
rlIsStereoRenderEnabled(
) → String - Label for RaylibRlglModuleBase.rlIsStereoRenderEnabled.
-
rlLoadComputeShaderProgram(
num shaderId) → String - Label for RaylibRlglModuleBase.rlLoadComputeShaderProgram.
-
rlLoadDrawCube(
) → String - Label for RaylibRlglModuleBase.rlLoadDrawCube.
-
rlLoadDrawQuad(
) → String - Label for RaylibRlglModuleBase.rlLoadDrawQuad.
-
rlLoadFramebuffer(
) → String - Label for RaylibRlglModuleBase.rlLoadFramebuffer.
-
rlLoadIdentity(
) → String - Label for RaylibRlglModuleBase.rlLoadIdentity.
-
rlLoadRenderBatch(
num numBuffers, num bufferElements) → String - Label for RaylibRlglModuleBase.rlLoadRenderBatch.
-
rlLoadShaderBuffer(
num size, TypedDataList? data, RlUsageHint? usageHint) → String - Label for RaylibRlglModuleBase.rlLoadShaderBuffer.
-
rlLoadShaderCode(
String? vsCode, String? fsCode) → String - Label for RaylibRlglModuleBase.rlLoadShaderCode.
-
rlLoadShaderProgram(
num vShaderId, num fShaderId) → String - Label for RaylibRlglModuleBase.rlLoadShaderProgram.
-
rlLoadTexture(
Uint8List? data, num width, num height, PixelFormat format, num mipmapCount) → String - Label for RaylibRlglModuleBase.rlLoadTexture.
-
rlLoadTextureCubemap(
Uint8List? data, num size, PixelFormat format, num mipmapCount) → String - Label for RaylibRlglModuleBase.rlLoadTextureCubemap.
-
rlLoadTextureDepth(
num width, num height, bool useRenderBuffer) → String - Label for RaylibRlglModuleBase.rlLoadTextureDepth.
-
rlLoadVertexArray(
) → String - Label for RaylibRlglModuleBase.rlLoadVertexArray.
-
rlLoadVertexBuffer(
TypedDataList buffer, bool dynamic) → String - Label for RaylibRlglModuleBase.rlLoadVertexBuffer.
-
rlLoadVertexBufferElement(
TypedDataList buffer, bool dynamic) → String - Label for RaylibRlglModuleBase.rlLoadVertexBufferElement.
-
rlMatrixMode(
RlMatrixMode mode) → String - Label for RaylibRlglModuleBase.rlMatrixMode.
-
rlMultMatrixf(
List< double> matf) → String - Label for RaylibRlglModuleBase.rlMultMatrixf.
-
rlNormal3f(
num x, num y, num z) → String - Label for RaylibRlglModuleBase.rlNormal3f.
-
rlOrtho(
num left, num right, num bottom, num top, num znear, num zfar) → String - Label for RaylibRlglModuleBase.rlOrtho.
-
rlPopMatrix(
) → String - Label for RaylibRlglModuleBase.rlPopMatrix.
-
rlPushMatrix(
) → String - Label for RaylibRlglModuleBase.rlPushMatrix.
-
rlReadScreenPixels(
num width, num height) → String - Label for RaylibRlglModuleBase.rlReadScreenPixels.
-
rlReadShaderBuffer(
num id, num count, num offset) → String - Label for RaylibRlglModuleBase.rlReadShaderBuffer.
-
rlReadTexturePixels(
num id, num width, num height, PixelFormat format) → String - Label for RaylibRlglModuleBase.rlReadTexturePixels.
-
rlRotatef(
num angle, num x, num y, num z) → String - Label for RaylibRlglModuleBase.rlRotatef.
-
rlScalef(
num x, num y, num z) → String - Label for RaylibRlglModuleBase.rlScalef.
-
rlScissor(
num x, num y, num width, num height) → String - Label for RaylibRlglModuleBase.rlScissor.
-
rlSetBlendFactors(
num glSrcFactor, num glDstFactor, num glEquation) → String - Label for RaylibRlglModuleBase.rlSetBlendFactors.
-
rlSetBlendFactorsSeparate(
num glSrcRGB, num glDstRGB, num glSrcAlpha, num glDstAlpha, num glEqRGB, num glEqAlpha) → String - Label for RaylibRlglModuleBase.rlSetBlendFactorsSeparate.
-
rlSetBlendMode(
BlendMode mode) → String - Label for RaylibRlglModuleBase.rlSetBlendMode.
-
rlSetClipPlanes(
num nearPlane, num farPlane) → String - Label for RaylibRlglModuleBase.rlSetClipPlanes.
-
rlSetCullFace(
RlCullMode mode) → String - Label for RaylibRlglModuleBase.rlSetCullFace.
-
rlSetFramebufferHeight(
num height) → String - Label for RaylibRlglModuleBase.rlSetFramebufferHeight.
-
rlSetFramebufferWidth(
num width) → String - Label for RaylibRlglModuleBase.rlSetFramebufferWidth.
-
rlSetLineWidth(
num width) → String - Label for RaylibRlglModuleBase.rlSetLineWidth.
-
rlSetMatrixModelview(
MatrixBase< MatrixBase, Vector3Base, QuaternionBase, Vector4Base> view) → String - Label for RaylibRlglModuleBase.rlSetMatrixModelview.
-
rlSetMatrixProjection(
MatrixBase< MatrixBase, Vector3Base, QuaternionBase, Vector4Base> proj) → String - Label for RaylibRlglModuleBase.rlSetMatrixProjection.
-
rlSetMatrixProjectionStereo(
MatrixBase< MatrixBase, Vector3Base, QuaternionBase, Vector4Base> right, MatrixBase<MatrixBase, Vector3Base, QuaternionBase, Vector4Base> left) → String - Label for RaylibRlglModuleBase.rlSetMatrixProjectionStereo.
-
rlSetMatrixViewOffsetStereo(
MatrixBase< MatrixBase, Vector3Base, QuaternionBase, Vector4Base> right, MatrixBase<MatrixBase, Vector3Base, QuaternionBase, Vector4Base> left) → String - Label for RaylibRlglModuleBase.rlSetMatrixViewOffsetStereo.
-
rlSetRenderBatchActive(
RlRenderBatchBase< RlRenderBatchBase< batch) → Stringdynamic, RlVertexBufferBase, RlDrawCallBase> , RlVertexBufferBase, RlDrawCallBase> - Label for RaylibRlglModuleBase.rlSetRenderBatchActive.
-
rlSetShader(
num id, List< int> locs) → String - Label for RaylibRlglModuleBase.rlSetShader.
-
rlSetTexture(
num id) → String - Label for RaylibRlglModuleBase.rlSetTexture.
-
rlSetUniform(
num locIndex, TypedDataList value, RlShaderUniformDataType uniformType, num count) → String - Label for RaylibRlglModuleBase.rlSetUniform.
-
rlSetUniformMatrices(
num locIndex, List< MatrixBase< mat) → StringMatrixBase, Vector3Base, QuaternionBase, Vector4Base> > - Label for RaylibRlglModuleBase.rlSetUniformMatrices.
-
rlSetUniformMatrix(
num locIndex, MatrixBase< MatrixBase, Vector3Base, QuaternionBase, Vector4Base> mat) → String - Label for RaylibRlglModuleBase.rlSetUniformMatrix.
-
rlSetUniformSampler(
num locIndex, num textureId) → String - Label for RaylibRlglModuleBase.rlSetUniformSampler.
-
rlSetVertexAttribute(
num index, num compSize, num type, bool normalized, num stride, num offset) → String - Label for RaylibRlglModuleBase.rlSetVertexAttribute.
-
rlSetVertexAttributeDefault(
num locIndex, Float32List value, RlShaderAttributeDataType attribType) → String - Label for RaylibRlglModuleBase.rlSetVertexAttributeDefault.
-
rlSetVertexAttributeDivisor(
num index, num divisor) → String - Label for RaylibRlglModuleBase.rlSetVertexAttributeDivisor.
-
rlTexCoord2f(
num x, num y) → String - Label for RaylibRlglModuleBase.rlTexCoord2f.
-
rlTextureParameters(
num id, num param, num value) → String - Label for RaylibRlglModuleBase.rlTextureParameters.
-
rlTranslatef(
num x, num y, num z) → String - Label for RaylibRlglModuleBase.rlTranslatef.
-
rlUnloadFramebuffer(
num id) → String - Label for RaylibRlglModuleBase.rlUnloadFramebuffer.
-
rlUnloadRenderBatch(
RlRenderBatchBase< RlRenderBatchBase< batch) → Stringdynamic, RlVertexBufferBase, RlDrawCallBase> , RlVertexBufferBase, RlDrawCallBase> - Label for RaylibRlglModuleBase.rlUnloadRenderBatch.
-
rlUnloadShaderBuffer(
num ssboId) → String - Label for RaylibRlglModuleBase.rlUnloadShaderBuffer.
-
rlUnloadShaderProgram(
num id) → String - Label for RaylibRlglModuleBase.rlUnloadShaderProgram.
-
rlUnloadTexture(
num id) → String - Label for RaylibRlglModuleBase.rlUnloadTexture.
-
rlUnloadVertexArray(
num vaoId) → String - Label for RaylibRlglModuleBase.rlUnloadVertexArray.
-
rlUnloadVertexBuffer(
num vboId) → String - Label for RaylibRlglModuleBase.rlUnloadVertexBuffer.
-
rlUpdateShaderBuffer(
num id, TypedDataList data, num offset) → String - Label for RaylibRlglModuleBase.rlUpdateShaderBuffer.
-
rlUpdateTexture(
num id, num offsetX, num offsetY, num width, num height, PixelFormat format, Uint8List data) → String - Label for RaylibRlglModuleBase.rlUpdateTexture.
-
rlUpdateVertexBuffer(
num bufferId, TypedDataList data, num offset) → String - Label for RaylibRlglModuleBase.rlUpdateVertexBuffer.
-
rlUpdateVertexBufferElements(
num id, TypedDataList data, num offset) → String - Label for RaylibRlglModuleBase.rlUpdateVertexBufferElements.
-
rlVertex2f(
num x, num y) → String - Label for RaylibRlglModuleBase.rlVertex2f.
-
rlVertex2i(
num x, num y) → String - Label for RaylibRlglModuleBase.rlVertex2i.
-
rlVertex3f(
num x, num y, num z) → String - Label for RaylibRlglModuleBase.rlVertex3f.
-
rlViewport(
num x, num y, num width, num height) → String - Label for RaylibRlglModuleBase.rlViewport.
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited