Rave Flutter

pub package

A robust Flutter plugin for accepting payment on Rave with

  • x Card
  • Bank Account
  • Mpesa
  • Ghana Mobile Money
  • Uganda Mobile Money

Keys

Installation

To use this plugin, add rave_flutter as a dependency in your pubspec.yaml file.

Webview is required so enable PlatformView on iOS by adding:

<key>io.flutter.embedded_views_preview</key>
<true/

to Info.plist file

Making Payment

Instantiate RavePayInitializer and pass it to RavePayManager.initialize along with the BuildContext. The result of the transaction is the Future returned by RavePayManager.initialize

processTransaction() async {
    // Get a reference to RavePayInitializer
    var initializer = RavePayInitializer(
        amount: 500, publicKey: publicKey, encryptionKey: encryptionKey)
      ..country = "NG"
      ..currency = "NGN"
      ..email = "customer@email.com"
      ..fName = "Ciroma"
      ..lName = "Adekunle"
      ..narration = narration ?? ''
      ..txRef = txRef
      ..subAccounts = subAccounts
      ..acceptMpesaPayments = acceptMpesaPayment
      ..acceptAccountPayments = acceptAccountPayment
      ..acceptCardPayments = acceptCardPayment
      ..acceptAchPayments = acceptAchPayments
      ..acceptGHMobileMoneyPayments = acceptGhMMPayments
      ..acceptUgMobileMoneyPayments = acceptUgMMPayments
      ..staging = true
      ..isPreAuth = preAuthCharge
      ..displayFee = shouldDisplayFee;

    // Initialize and get the transaction result
    RaveResult response = await RavePayManager()
        .initialize(context: context, initializer: initializer);
  }

Documentation

Documentation can be found here.

Contributing, Issues and Bug Reports

The project is open to public contribution. Please feel very free to contribute. Experienced an issue or want to report a bug? Please, report it here. Remember to be as descriptive as possible.

Libraries

rave_flutter