paint method
Paints this render object into the given context at offset.
Implementation
@override
void paint(PaintingContext context, Offset offset) {
final int linesLength = _lines.length;
for (int i = 0; i < linesLength; i++) {
final line = _lines[i];
int x = offset.x;
final int y = offset.y + i;
for (final run in line.runs) {
x = _paintRun(context, x, y, run);
}
}
}