SolidAngle.inUnits constructor

SolidAngle.inUnits(
  1. dynamic value,
  2. SolidAngleUnits? units, [
  3. double uncert = 0
])

Constructs an instance in the specified units.

Implementation

SolidAngle.inUnits(dynamic value, SolidAngleUnits? units, [double uncert = 0])
    : super(value, units ?? SolidAngle.steradians, uncert);