AngularSpeed.inUnits constructor

AngularSpeed.inUnits(
  1. dynamic value,
  2. AngularSpeedUnits? units, [
  3. double uncert = 0.0
])

Constructs a AngularSpeed based on the value and the conversion factor intrinsic to the passed units.

Implementation

AngularSpeed.inUnits(dynamic value, AngularSpeedUnits? units,
    [double uncert = 0.0])
    : super(value, units ?? AngularSpeed.radiansPerSecond, uncert);