BezierHeader class

bezier container,if you need to implements indicator with bezier ,you can use consider about use this this will add the bezier container effect

See also:

BezierCircleHeader, bezier container +circle progress indicator

Inheritance

Constructors

BezierHeader({Widget child = const Text(""), OffsetCallBack onOffsetChange, ModeChangeCallBack onModeChange, VoidFutureCallBack readyRefresh, bool enableChildOverflow = false, VoidFutureCallBack endRefresh, VoidCallback onResetValue, BezierDismissType dismissType = BezierDismissType.RectSpread, double rectHeight = 70, Color bezierColor})

Properties

bezierColor Color
final
child Widget
final
completeDuration Duration
the stopped time when refresh complete or fail
final, inherited
dismissType BezierDismissType
final
enableChildOverflow bool
final
endRefresh VoidFutureCallBack
final
hashCode int
The hash code for this object. [...]
@nonVirtual, read-only, inherited
height double
the visual extent indicator
final, inherited
key Key
Controls how one widget replaces another widget in the tree. [...]
final, inherited
offset double
final, inherited
onModeChange ModeChangeCallBack
final
onOffsetChange OffsetCallBack
final
onResetValue VoidCallback
final
readyRefresh VoidFutureCallBack
final
rectHeight double
final
refreshStyle RefreshStyle
refresh display style
final, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree. [...]
inherited
createState() State<StatefulWidget>
Creates the mutable state for this widget at a given location in the tree. [...]
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toDiagnosticsNode({String name, DiagnosticsTreeStyle style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object. [...]
inherited
toStringDeep({String prefixLineOne = '', String prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants. [...]
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object. [...]
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
@nonVirtual, inherited