pugFallbackScript top-level constant
String
const pugFallbackScript
Embedded pug_fallback.js script content
Implementation
const String pugFallbackScript = '''
const pug = require('pug');
const fs = require('fs');
// Read input from stdin
let input = '';
process.stdin.setEncoding('utf8');
process.stdin.on('data', (chunk) => {
input += chunk;
});
process.stdin.on('end', () => {
try {
const request = JSON.parse(input);
let result;
switch (request.action) {
case 'render':
result = pug.render(request.template, request.data || {}, request.options || {});
break;
case 'renderFile':
result = pug.renderFile(request.filename, request.data || {}, request.options || {});
break;
case 'compile':
const compiled = pug.compile(request.template, request.options || {});
result = compiled(request.data || {});
break;
case 'compileFile':
const compiledFile = pug.compileFile(request.filename, request.options || {});
result = compiledFile(request.data || {});
break;
case 'ping':
result = 'pong';
break;
default:
throw new Error('Unknown action: ' + request.action);
}
console.log(JSON.stringify({ success: true, result: result }));
} catch (error) {
console.log(JSON.stringify({
success: false,
error: error.message,
errorType: error.code || 'unknown'
}));
}
});
''';