createState method Null safety

_JumpingDotsProgressIndicatorState createState()

Creates the mutable state for this widget at a given location in the tree.

Subclasses should override this method to return a newly created instance of their associated State subclass:

_MyState createState() => _MyState();

The framework can call this method multiple times over the lifetime of a StatefulWidget. For example, if the widget is inserted into the tree in multiple locations, the framework will create a separate State object for each location. Similarly, if the widget is removed from the tree and later inserted into the tree again, the framework will call createState again to create a fresh State object, simplifying the lifecycle of State objects.


_JumpingDotsProgressIndicatorState createState() =>
      numberOfDots: this.numberOfDots,
      fontSize: this.fontSize,
      color: this.color,
      dotSpacing: this.dotSpacing,
      milliseconds: this.milliseconds,