ProgressBorder class

Draw part of border by progress

Inheritance

Constructors

ProgressBorder({BorderSide top = BorderSide.none, BorderSide right = BorderSide.none, BorderSide bottom = BorderSide.none, BorderSide left = BorderSide.none, double? progress, Color? backgroundColor, Border? backgroundBorder, Gradient? gradient, Gradient? backgroundGradient, bool clockwise = true})
const
ProgressBorder.all({Color color = const Color(0xFF000000), double width = 1.0, BorderStyle style = BorderStyle.solid, double strokeAlign = -1, double? progress, Color? backgroundColor, Border? backgroundBorder, Gradient? gradient, Gradient? backgroundGradient, bool clockwise = true})
factory
ProgressBorder.fromBorderSide(BorderSide side, [double? progress, Color? backgroundColor, Border? backgroundBorder, Gradient? gradient, Gradient? backgroundGradient, bool clockwise = true])
const
ProgressBorder.symmetric({BorderSide vertical = BorderSide.none, BorderSide horizontal = BorderSide.none, double? progress, Color? backgroundColor, Border? backgroundBorder, Gradient? gradient, Gradient? backgroundGradient, bool clockwise = true})
const

Properties

backgroundBorder Border?
paint a complete border under the progress border.
final
backgroundColor Color?
paint the backgroundBorder use same path
final
backgroundGradient Gradient?
Gradient painter for background border
final
bottom BorderSide
The bottom side of this border.
final
clockwise bool
final
dimensions EdgeInsetsGeometry
The widths of the sides of this border represented as an EdgeInsets.
no setteroverride
gradient Gradient?
Gradient painter for progressed border
final
hashCode int
The hash code for this object.
no setteroverride
isUniform bool
Whether all four sides of the border are identical. Uniform borders are typically more efficient to paint.
no setteroverride
left BorderSide
The left side of this border.
final
preferPaintInterior bool
Reports whether paintInterior is implemented.
no setterinherited
progress double?
final
The right side of this border.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
top BorderSide
The top side of this border.
final

Methods

add(ShapeBorder other, {bool reversed = false}) ProgressBorder?
Attempts to create a new object that represents the amalgamation of this border and the other border.
override
getInnerPath(Rect rect, {TextDirection? textDirection}) Path
Create a Path that describes the inner edge of the border.
inherited
getOuterPath(Rect rect, {TextDirection? textDirection}) Path
Create a Path that describes the outer edge of the border.
inherited
lerpFrom(ShapeBorder? a, double t) ShapeBorder?
Linearly interpolates from another ShapeBorder (possibly of another class) to this.
override
lerpTo(ShapeBorder? b, double t) ShapeBorder?
Linearly interpolates from this to another ShapeBorder (possibly of another class).
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
paint(Canvas canvas, Rect rect, {TextDirection? textDirection, BoxShape shape = BoxShape.rectangle, BorderRadius? borderRadius}) → void
Paints the border within the given Rect on the given Canvas.
override
paintInterior(Canvas canvas, Rect rect, Paint paint, {TextDirection? textDirection}) → void
Paint a canvas with the appropriate shape.
inherited
scale(double t) ProgressBorder
Creates a copy of this border, scaled by the factor t.
override
toString() String
A string representation of this object.
override

Operators

operator +(ShapeBorder other) ShapeBorder
Creates a new border consisting of the two borders on either side of the operator.
inherited
operator ==(Object other) bool
The equality operator.
override

Static Methods

lerp(ProgressBorder? a, ProgressBorder? b, double t) ProgressBorder?
Linearly interpolate between two borders.
override
merge(ProgressBorder a, ProgressBorder b) ProgressBorder