PrismPalette class abstract

Implemented types

Constructors

PrismPalette()

Properties

accent100 RayWithLuminance<Ray>?
no setterinherited
accent200 RayWithLuminance<Ray>?
no setterinherited
accent400 RayWithLuminance<Ray>?
no setterinherited
accent700 RayWithLuminance<Ray>?
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
shade0 RayWithLuminance<Ray>?
Access tones using Material Design naming convention
no setterinherited
shade100 RayWithLuminance<Ray>?
no setterinherited
shade1000 RayWithLuminance<Ray>?
no setterinherited
shade200 RayWithLuminance<Ray>?
no setterinherited
shade300 RayWithLuminance<Ray>?
no setterinherited
shade400 RayWithLuminance<Ray>?
no setterinherited
shade50 RayWithLuminance<Ray>?
no setterinherited
shade500 RayWithLuminance<Ray>?
no setterinherited
shade600 RayWithLuminance<Ray>?
no setterinherited
shade700 RayWithLuminance<Ray>?
no setterinherited
shade800 RayWithLuminance<Ray>?
no setterinherited
shade900 RayWithLuminance<Ray>?
no setterinherited
shade950 RayWithLuminance<Ray>?
no setterinherited
source RayWithLuminance<Ray>
The primary color this scheme is based on
finalinherited
spectrum Map<RayTone, RayWithLuminance<Ray>>
Complete tonal palette with cached luminance.
finalinherited
surfaceDark RayWithLuminance<Ray>
Darker surface variant (shade700).
no setterinherited
surfaceLight RayWithLuminance<Ray>
Lighter surface variant (shade100).
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
tone(RayTone tone) RayWithLuminance<Ray>?
Access specific tone by RayTone enum
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited