PlatformApp class

This class adapts the app theme to the specified platform. On Android this is MaterialApp On iOS this is CupertinoApp.

Constructors

PlatformApp({Key key, PThemeData theme = const PThemeData(), Map<String, WidgetBuilder> routes = const <String, WidgetBuilder>{}, String initialRoute, RouteFactory onGenerateRoute, RouteFactory onUnknownRoute, List<NavigatorObserver> navigatorObservers = const [], TransitionBuilder builder, String title = '', GenerateAppTitle onGenerateTitle, Widget home, Color color, Locale locale, Iterable<LocalizationsDelegate> localizationsDelegates, Iterable<Locale> supportedLocales = const <Locale>[Locale('en', 'US')], LocaleResolutionCallback localeResolutionCallback, bool showPerformanceOverlay = false, bool checkerboardRasterCacheImages = false, bool checkerboardOffscreenLayers = false, bool showSemanticsDebugger = false, bool debugShowCheckedModeBanner = true, @required ThemeData unifiedTheme})

Properties

builder → TransitionBuilder
final
checkerboardOffscreenLayers → bool
final
checkerboardRasterCacheImages → bool
final
color → Color
final
cupertinoThemeData → MaterialBasedCupertinoThemeData
final
debugShowCheckedModeBanner → bool
final
hashCode → int
The hash code for this object. [...]
@nonVirtual, read-only, inherited
home → Widget
final
initialRoute → String
final
key → Key
Controls how one widget replaces another widget in the tree. [...]
final, inherited
locale → Locale
final
localeResolutionCallback → LocaleResolutionCallback
final
localizationsDelegates → Iterable<LocalizationsDelegate>
final
final
onGenerateRoute → RouteFactory
final
onGenerateTitle → GenerateAppTitle
final
onUnknownRoute → RouteFactory
final
routes → Map<String, WidgetBuilder>
final
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited
showPerformanceOverlay → bool
final
showSemanticsDebugger → bool
final
supportedLocales → Iterable<Locale>
final
theme PThemeData
final
title → String
final
unifiedTheme → ThemeData
This will be used to paint widgets on both Android and iOS. on iOS we utilize a MaterialBasedCupertinoThemeData to synchronize the colors.
final

Methods

build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget. [...]
createElement() → StatelessElement
Creates a StatelessElement to manage this widget's location in the tree. [...]
inherited
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children. [...]
@protected, inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node. [...]
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toDiagnosticsNode({String name, DiagnosticsTreeStyle style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep. [...]
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
Returns a string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a string representation of this node and its descendants. [...]
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object. [...]
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator. [...]
@nonVirtual, inherited