PcoPeopleMessageGroup constructor

PcoPeopleMessageGroup({
  1. String? id,
  2. String? uuid,
  3. String? messageType,
  4. String? fromAddress,
  5. String? subject,
  6. int? messageCount,
  7. bool? isSystemMessage,
  8. DateTime? createdAt,
  9. Map<String, List<PcoResource>>? withRelationships,
  10. List<PcoResource>? withIncluded,
})

Create a new PcoPeopleMessageGroup object. This object cannot be created with the API

NOTES:

  • Creating an instance of a class this way does not save it on the server.
  • This object cannot be saved directly to the server.
  • Only set the id field if you know what you are doing. Save operations will overwrite data when the id is set.
  • Dummy data can be supplied for a required parameter, but if so, .save() should not be called on the object
  • FIELDS USED WHEN CREATING: none
  • FIELDS USED WHEN UPDATING: none

Implementation

factory PcoPeopleMessageGroup(
    {String? id,
    String? uuid,
    String? messageType,
    String? fromAddress,
    String? subject,
    int? messageCount,
    bool? isSystemMessage,
    DateTime? createdAt,
    Map<String, List<PcoResource>>? withRelationships,
    List<PcoResource>? withIncluded}) {
  var obj = PcoPeopleMessageGroup.empty();
  obj._id = id;
  if (uuid != null) obj._attributes['uuid'] = uuid;
  if (messageType != null) obj._attributes['message_type'] = messageType;
  if (fromAddress != null) obj._attributes['from_address'] = fromAddress;
  if (subject != null) obj._attributes['subject'] = subject;
  if (messageCount != null) obj._attributes['message_count'] = messageCount;
  if (isSystemMessage != null)
    obj._attributes['system_message'] = isSystemMessage;
  if (createdAt != null)
    obj._attributes['created_at'] = createdAt.toIso8601String();

  if (withRelationships != null) {
    for (var r in withRelationships.entries) {
      obj._relationships[r.key] = r.value;
    }
    obj._hasManualRelationships = true;
  }

  if (withIncluded != null) {
    obj._included.addAll(withIncluded);
    obj._hasManualIncluded = true;
  }

  return obj;
}