PerceiveSlidableState class

Inheritance

Constructors

PerceiveSlidableState({required double statusBarHeight, required List<PerceiveSlidableDelegate> delegates, required double extent})
PerceiveSlidableState.initial(double statusBarHeight, PerceiveSlidableDelegate initial, double extent)
factory

Properties

box → BoxBase?
Get the box in which this object is stored. Returns null if object has not been added to a box yet.
no setterinherited
delegates List<PerceiveSlidableDelegate>
final
extent double
final
hashCode int
The hash code for this object.
no setterinherited
isInBox bool
Returns whether this object is currently stored in a box.
no setterinherited
key → dynamic
Get the key associated with this object. Returns null if object has not been added to a box yet.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
statusBarHeight double
final

Methods

copyWith(FortState<PerceiveSlidableState> other) → FortState<PerceiveSlidableState>
override
delete() Future<void>
Deletes this object from the box it is stored in.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
save() Future<void>
Persists this object.
inherited
toJson() → dynamic
override
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

tower({required double statusBarHeight, required PerceiveSlidableDelegate initialDelegate, required double initialExtent}) → Tower<PerceiveSlidableState>