PCanvasPainterDummy class
A dummy PCanvasPainter implementation that won't perform any operation.
- Inheritance
-
- Object
- PCanvasPainter
- PCanvasPainterDummy
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- isLoadingResources → bool
-
Returns
true
if this painter is loading resources. See loadResourcesno setterinherited - loadingFont ↔ PFont
-
The loading font of the default paintLoading implementation.
getter/setter pairinherited
- loadingStyle ↔ PStyle
-
The loading style of the default paintLoading implementation.
getter/setter pairinherited
- loadingText ↔ String
-
The loading text of the default paintLoading implementation.
getter/setter pairinherited
- pCanvas → PCanvas?
-
The PCanvas of this painter.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- zIndex → int
-
Returns the
z-index
of the painter layer. Default: 0no setterinherited
Methods
-
callLoadResources(
PCanvas pCanvas) → FutureOr< bool> -
Calls loadResources.
inherited
-
clear(
PCanvas pCanvas) → void -
Clears the canvas.
override
-
dispatchOnClick(
PCanvasClickEvent event) → void -
Processes
event
and calls onClick.inherited -
dispatchOnClickDown(
PCanvasClickEvent event) → void -
Processes
event
and calls onClickDown.inherited -
dispatchOnClickMove(
PCanvasClickEvent event) → void -
Processes
event
and calls onClickMove.inherited -
dispatchOnClickUp(
PCanvasClickEvent event) → void -
Processes
event
and calls onClickUp.inherited -
dispatchOnKey(
PCanvasKeyEvent event) → void -
Processes
event
and calls onKey.inherited -
dispatchOnKeyDown(
PCanvasKeyEvent event) → void -
Processes
event
and calls onKeyDown.inherited -
dispatchOnKeyUp(
PCanvasKeyEvent event) → void -
Processes
event
and calls onKeyUp.inherited -
loadResources(
PCanvas pCanvas) → FutureOr< bool> -
The load resource implementation.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onClick(
PCanvasClickEvent event) → void -
Canvas
onClick
handler.inherited -
onClickDown(
PCanvasClickEvent event) → void -
Canvas
onClickDown
handler.inherited -
onClickMove(
PCanvasClickEvent event) → void -
Canvas
onClickMove
handler.inherited -
onClickUp(
PCanvasClickEvent event) → void -
Canvas
onClickUp
handler.inherited -
onKey(
PCanvasKeyEvent event) → void -
Canvas
onKey
handler.inherited -
onKeyDown(
PCanvasKeyEvent event) → void -
Canvas
onKeyDown
handler.inherited -
onKeyUp(
PCanvasKeyEvent event) → void -
Canvas
onKeyUp
handler.inherited -
paint(
PCanvas pCanvas) → FutureOr< bool> -
The paint operations.
override
-
paintElements(
PCanvas pCanvas, List< PCanvasElement> elements, bool posPaint) → FutureOr<bool> -
Paint the
elements
.inherited -
paintLoading(
PCanvas pCanvas) → FutureOr< bool> -
The paint operations while the canvas is loading.
See isLoadingResources.
override
-
refresh(
) → void -
Refreshes the canvas of this painter.
inherited
-
setup(
PCanvas pCanvas) → void -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
waitLoading(
) → FutureOr< bool> -
Waits the loadResources.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited