paint method

  1. @override
void paint(
  1. PCanvas pCanvas, [
  2. GraphicContext? graphicContext
])
override

Implementation

@override
void paint(PCanvas pCanvas, [GraphicContext? graphicContext]) {
  graphicContext = resolveGraphicContext(graphicContext);

  for (var e in shapes) {
    e.paint(pCanvas, graphicContext);
  }
}