paint method
Implementation
@override
void paint(PCanvas pCanvas, [GraphicContext? graphicContext]) {
graphicContext = resolveGraphicContext(graphicContext);
for (var e in shapes) {
e.paint(pCanvas, graphicContext);
}
}
@override
void paint(PCanvas pCanvas, [GraphicContext? graphicContext]) {
graphicContext = resolveGraphicContext(graphicContext);
for (var e in shapes) {
e.paint(pCanvas, graphicContext);
}
}