paint method
Implementation
@override
void paint(PCanvas pCanvas, [GraphicContext? graphicContext]) {
for (var p in _paths) {
p.paint(pCanvas, graphicContext);
}
}
@override
void paint(PCanvas pCanvas, [GraphicContext? graphicContext]) {
for (var p in _paths) {
p.paint(pCanvas, graphicContext);
}
}