SystemManager class

Manages all registered systems.

Constructors

SystemManager(World world)

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
systems → UnmodifiableListView<System>
no setter
world World
The world in which this manager lives.
final

Methods

deregisterSystem(Type systemType) → void
Deregister a previously registered system.
init() → void
Initialize all the systems that are registered.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
registerSystem<T extends System>(T system) → void
Register a system.
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited