Component<T> class abstract

A Component is a way to store data for an Entity.

It does not define any kind of behaviour because that is handled by the systems.

Inheritance
Implementers

Constructors

Component()

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

dispose() → void
Release this object back into the pool.
inherited
init([T? data]) → void
Initialize this object.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reset() → void
Reset this object.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited