startOfScenarioLifeCycle method

  1. @override
void startOfScenarioLifeCycle(
  1. _Scenario scenario
)
override

Implementation

@override
void startOfScenarioLifeCycle(_Scenario scenario) {
  if (scenario is _Background) {
    buffer.write("\t");
  } else {
    buffer.write("\n");
  }

  buffer.write("\t${scenario.gherkinKeyword}: ${scenario.name}");
  buffer.writeln("${scenario.location}", color: 'gray');
}