Bone.square constructor

const Bone.square({
  1. Key? key,
  2. double? size,
  3. double indent,
  4. double indentEnd,
  5. double? uniRadius,
  6. BorderRadiusGeometry? borderRadius,
})

Creates a square bone widget

Implementation

const factory Bone.square({
  Key? key,
  double? size,
  double indent,
  double indentEnd,
  double? uniRadius,
  BorderRadiusGeometry? borderRadius,
}) = _Bone.square;