Bone constructor

const Bone({
  1. Key? key,
  2. double? width,
  3. double? height,
  4. BorderRadiusGeometry? borderRadius,
  5. BoxShape shape,
  6. double? uniRadius,
  7. double indent,
  8. double indentEnd,
})

Creates a default bone widget

Implementation

const factory Bone({
  Key? key,
  double? width,
  double? height,
  BorderRadiusGeometry? borderRadius,
  BoxShape shape,
  double? uniRadius,
  double indent,
  double indentEnd,
}) = _Bone;