state property
S
state
Implementation
S get state {
final _state = this._state;
if (_state != null) {
return _state;
} else {
throw StateError('state is accessed before it is set');
}
}
S get state {
final _state = this._state;
if (_state != null) {
return _state;
} else {
throw StateError('state is accessed before it is set');
}
}