disconnect method

  1. @Deprecated('Use disconnectById instead')
  2. @override
Future<bool> disconnect([
  1. NearbyDevice? device
])
override

Disconnects from the device on the P2P network.

Note! Requires NearbyIOSDevice to be passed.

Implementation

@Deprecated('Use disconnectById instead')
@override
Future<bool> disconnect([NearbyDevice? device]) async {
  if (device == null) return false;
  _requireIOSDevice(device);
  return disconnectById(device.info.id);
}