lightColorScheme top-level constant
ColorScheme
const lightColorScheme
Implementation
const lightColorScheme = ColorScheme(
brightness: Brightness.light,
primary: Color(0xFFe74c5d),
onPrimary: Color(0xFFFFFFFF),
primaryContainer: Color(0xFFFFFFFF),
onPrimaryContainer: Color(0xFF000000),
secondary: Color(0xFFE5F1FD),
onSecondary: Color(0xFF000000),
secondaryContainer: Color(0xFFFFFFFF),
onSecondaryContainer: Color(0xFF000000),
tertiary: Color(0xFFe74c5d),
onTertiary: Color(0xFFFFFFFF),
tertiaryContainer: Color(0xFFE5F1FD),
onTertiaryContainer: Color(0xFF000000),
error: Color(0xFFBA1A1A),
errorContainer: Color(0xFFFFDAD6),
onError: Color(0xFFFFFFFF),
onErrorContainer: Color(0xFF410002),
outline: Color(0xFFC5C5C7),
onInverseSurface: Color(0xFFe6e6e6),
inverseSurface: Color(0xFF2F3033),
inversePrimary: Color(0xFF80bdff),
shadow: Color(0xFF000000),
surfaceTint: Color(0xFFE2E0E3),
outlineVariant: Color(0xFFC5C5C7),
scrim: Color(0xFF000000),
surface: Color(0xFFF2F2F6),
onSurface: Color.fromARGB(255, 13, 9, 9),
onSurfaceVariant: Color(0xFF505050),
surfaceContainer: Color(0xFFFFFFFF),
surfaceContainerHigh: Color(0xFFeeeeee),
);