GameServerManager class
Constructors
- GameServerManager.new({JSObject? $$context$$})
Properties
- $$context$$ ↔ JSObject
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
broadcastInRoom(
BroadcastInRoomOption option) → dynamic -
cancelMatch(
CancelMatchOption option) → dynamic -
changeSeat(
ChangeSeatOption option) → dynamic -
createRoom(
CreateRoomOption option) → dynamic -
endGame(
[EndGameOption? option]) → dynamic -
endStateService(
[EndStateServiceOption? option]) → dynamic -
getFriendsStateData(
[GetFriendsStateDataOption? option]) → void -
getLastRoomInfo(
[GetLastRoomInfoOption? option]) → dynamic -
getLostFrames(
GetLostFramesOption option) → dynamic -
getRoomInfo(
[GetRoomInfoOption? option]) → dynamic -
inviteFriend(
InviteFriendOption option) → void -
joinRoom(
JoinRoomOption option) → dynamic -
kickoutMember(
KickoutMemberOption option) → dynamic -
login(
) → Future -
logout(
) → Future -
memberLeaveRoom(
MemberLeaveRoomOption option) → dynamic -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
offBeKickedOut(
[OffBeKickedOutCallback? listener]) → void -
offBroadcast(
[OffBroadcastCallback? listener]) → void -
offDisconnect(
[OffDisconnectCallback? listener]) → void -
offGameEnd(
[OffGameEndCallback? listener]) → void -
offGameStart(
[OffGameStartCallback? listener]) → void -
offInvite(
[OffInviteCallback? listener]) → void -
offLockStepError(
[OffLockStepErrorCallback? listener]) → void -
offLogout(
[OffLogoutCallback? listener]) → void -
offMatch(
[OffMatchCallback? listener]) → void -
offRoomInfoChange(
[OffRoomInfoChangeCallback? listener]) → void -
offStateUpdate(
[OffStateUpdateCallback? listener]) → void -
offSyncFrame(
[OffSyncFrameCallback? listener]) → void -
onBeKickedOut(
OnBeKickedOutCallback listener) → void -
onBroadcast(
OnBroadcastCallback listener) → void -
onDisconnect(
OnDisconnectCallback listener) → void -
onGameEnd(
OnGameEndCallback listener) → void -
onGameStart(
OnGameStartCallback listener) → void -
onInvite(
OnInviteCallback listener) → void -
onLockStepError(
OnLockStepErrorCallback listener) → void -
onLogout(
OnLogoutCallback listener) → void -
onMatch(
OnMatchCallback listener) → void -
onRoomInfoChange(
OnRoomInfoChangeCallback listener) → void -
onStateUpdate(
OnStateUpdateCallback listener) → void -
onSyncFrame(
OnSyncFrameCallback listener) → void -
ownerLeaveRoom(
OwnerLeaveRoomOption option) → dynamic -
reconnect(
ReconnectOption option) → ReconnectSuccessRes -
restart(
[RestartOption? option]) → dynamic -
setInviteData(
String data) → bool -
setState(
SetStateOption option) → dynamic -
startGame(
[StartGameOption? option]) → void -
startMatch(
StartMatchOption option) → dynamic -
startStateService(
StartStateServiceOption option) → dynamic -
toString(
) → String -
A string representation of this object.
inherited
-
updateReadyStatus(
UpdateReadyStatusOption option) → dynamic -
uploadFrame(
UploadFrameOption option) → dynamic
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited