addEntryByIndex method

  1. @override
bool addEntryByIndex (
  1. int index,
  2. RadarEntry e

It's best not to use this method because it will cause the points to be unevenly distributed in x axis. the added entry's x value must be in range of Pre's x value(Pre : Entry at index - 1) and Cur's x value(Cur: Entry at index).


bool addEntryByIndex(int index, RadarEntry e) {
  return false;