presetTriangleShapeMap top-level constant
Implementation
const Map<String, MorphableShapeBorder> presetTriangleShapeMap = {
"Triangle": const TriangleShapeBorder(),
"TriangleBottom": const TriangleShapeBorder(
point1: const DynamicOffset(const Length(50, unit: LengthUnit.percent),
const Length(0, unit: LengthUnit.percent)),
point2: const DynamicOffset(const Length(100, unit: LengthUnit.percent),
const Length(100, unit: LengthUnit.percent)),
point3: const DynamicOffset(const Length(0, unit: LengthUnit.percent),
const Length(100, unit: LengthUnit.percent))),
"TriangleLeft": const TriangleShapeBorder(
point1: const DynamicOffset(const Length(0, unit: LengthUnit.percent),
const Length(0, unit: LengthUnit.percent)),
point2: const DynamicOffset(const Length(100, unit: LengthUnit.percent),
const Length(0, unit: LengthUnit.percent)),
point3: const DynamicOffset(const Length(0, unit: LengthUnit.percent),
const Length(100, unit: LengthUnit.percent))),
"TriangleRight": const TriangleShapeBorder(
point1: const DynamicOffset(const Length(0, unit: LengthUnit.percent),
const Length(0, unit: LengthUnit.percent)),
point2: const DynamicOffset(const Length(100, unit: LengthUnit.percent),
const Length(0, unit: LengthUnit.percent)),
point3: const DynamicOffset(const Length(100, unit: LengthUnit.percent),
const Length(100, unit: LengthUnit.percent))),
};