MUITextButton class

Inheritance

Constructors

MUITextButton.new({Key? key, required String text, required VoidCallback onPressed, Color bgColor = Colors.grey, Color textColor = Colors.black, double borderRadius = 10, bool hapticsEnabled = false, int animationDuration = 250, double widthFactor = 0.04, double heightFactor = 0.03, double maxHorizontalPadding = 70, IconData? leadingIcon, IconData? actionIcon, Color iconColor = Colors.black})
const

Properties

actionIcon IconData?
Optional action icon for the button.
final
animationDuration int
Animation Duration in Milliseconds, default: 250 ms
final
bgColor Color
Background Color when the text button is pressed, default: grey
final
borderRadius double
Border Radius for Text Button, default: 10
final
hapticsEnabled bool
Enables Light Haptic Feedback
final
hashCode int
The hash code for this object.
no setterinherited
heightFactor double
A double value which gets multiplied by the current screen height when button is pressed
final
iconColor Color
Icon color for both leading and action icons, default: white.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
leadingIcon IconData?
Optional leading icon for the button.
final
maxHorizontalPadding double
A double value which determines maximum horizontal padding a button can accumulate Play with this value if you want to use the button on a larger screen size
final
onPressed VoidCallback
On Pressed Function
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
text String
The Text to display inside the button
final
textColor Color
Text Color of the Text Button, default: black
final
widthFactor double
A double value which gets multiplied by the current screen width when button is pressed
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<MUITextButton>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited