Valid<STATE, EVENT, SIDE_EFFECT> class

Valid transition meaning that machine goes from fromState to toState. Transition is caused by event.

It contains optional sideEffect.

Constructors

Valid(STATE fromState, EVENT event, STATE toState, SIDE_EFFECT? sideEffect)

Properties

event → EVENT
final
fromState → STATE
final
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
sideEffect → SIDE_EFFECT?
final
toState → STATE
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited