Miniplayer class
Miniplayer class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- Miniplayer
Constructors
-
Miniplayer({Key? key, required double minHeight, required double maxHeight, required MiniplayerBuilder builder, Curve curve = Curves.easeOut, double elevation = 0, Color backgroundColor = const Color(0x70000000), ValueNotifier<
double> ? valueNotifier, Duration duration = const Duration(milliseconds: 300), Function? onDismiss, Function? onDismissed, MiniplayerController? controller}) -
const
Properties
- backgroundColor → Color
-
Sets the background-color of the miniplayer
final
- builder → MiniplayerBuilder
-
Central API-Element
Provides a builder with useful information
final
- controller → MiniplayerController?
-
final
- curve → Curve
-
Option to set the animation curve
final
- duration → Duration
-
Option to set the animation duration
final
- elevation → double
-
Option to enable and set elevation for the miniplayer
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- maxHeight → double
-
Required option to set the minimum and maximum height
final
- minHeight → double
-
Required option to set the minimum and maximum height
final
- onDismiss → Function?
-
Deprecated
final
- onDismissed → Function?
-
If onDismissed is set, the miniplayer can be dismissed
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
valueNotifier
→ ValueNotifier<
double> ? -
Allows you to use a global ValueNotifier with the current progress.
This can be used to hide the BottomNavigationBar.
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → _MiniplayerState -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited