MDCRipple class
Material design surface ripples.
Javascript: mdc.ripple.MDCRipple
.
- Inheritance
-
- Object
- MDCComponent
- MDCRipple
Constructors
- MDCRipple(Element root, [MDCFoundation? foundation, dynamic args])
- MDCRipple.fromComponent(RippleComponent _js)
Properties
- disabled ↔ bool?
-
getter/setter pair
- foundation → MDCFoundation
-
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- js → RippleComponent
-
The underlying Javascript component.
no setteroverride
- root → Element
-
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- unbounded ↔ bool?
-
Surfaces for bounded ripples should have the overflow property set to
hidden, while surfaces for unbounded ripples should have it set to visible.
getter/setter pair
Methods
-
activate(
) → void -
deactivate(
) → void -
destroy(
) → void -
Releases resources and removes any listeners.
inherited
-
emit(
String type, dynamic data, [bool shouldBubble = false]) → void -
inherited
-
layout(
) → void -
listen(
String type, EventListener handler, {bool captureThis = false}) → void -
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
unlisten(
String type, EventListener handler, {bool captureThis = false}) → void -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited