lineZOffset property
Vertical offset from ground, in meters. Defaults to 0. This is an experimental property with some known issues:
- Not supported for globe projection at the moment
- Elevated line discontinuity is possible on tile borders with terrain enabled
- Rendering artifacts can happen near line joins and line caps depending on the line styling
- Rendering artifacts relating to
line-opacity
andline-blur
- Elevated line visibility is determined by layer order
- Z-fighting issues can happen with intersecting elevated lines
- Elevated lines don't cast shadows Default value: 0. @experimental
Implementation
double? lineZOffset;