setGestureInProgress method

Future<void> setGestureInProgress(
  1. bool inProgress
)

Tells the map rendering engine that there is currently a gesture in progress. This affects how the map renders labels, as it will use different texture filters if a gesture is ongoing.

Implementation

Future<void> setGestureInProgress(bool inProgress) =>
    _mapInterface.setGestureInProgress(inProgress);