scaleBy method

Future<void> scaleBy(
  1. double amount,
  2. ScreenCoordinate? screenCoordinate,
  3. MapAnimationOptions? mapAnimationOptions
)

Scale the map by with optional animation.

Implementation

Future<void> scaleBy(double amount, ScreenCoordinate? screenCoordinate,
        MapAnimationOptions? mapAnimationOptions) =>
    _animationManager.scaleBy(amount, screenCoordinate, mapAnimationOptions);