rotateBy method
Future<void>
rotateBy(
- ScreenCoordinate first,
- ScreenCoordinate second,
- MapAnimationOptions? mapAnimationOptions
Rotate the map by with optional animation.
Implementation
Future<void> rotateBy(ScreenCoordinate first, ScreenCoordinate second,
MapAnimationOptions? mapAnimationOptions) =>
_animationManager.rotateBy(first, second, mapAnimationOptions);