readValueOfType method
Reads a value of the indicated type
from buffer
.
The codec can be extended by overriding this method, calling super for types that the extension does not handle. See the discussion at writeValue.
Implementation
@override
Object? readValueOfType(int type, ReadBuffer buffer) {
switch (type) {
case 129:
final int? value = readValue(buffer) as int?;
return value == null ? null : GlyphsRasterizationMode.values[value];
case 130:
final int? value = readValue(buffer) as int?;
return value == null ? null : NetworkRestriction.values[value];
case 131:
final int? value = readValue(buffer) as int?;
return value == null ? null : TileDataDomain.values[value];
case 132:
final int? value = readValue(buffer) as int?;
return value == null ? null : _TileStoreOptionsKey.values[value];
case 133:
return Point.decode(readValue(buffer)!);
case 134:
return StylePackLoadOptions.decode(readValue(buffer)!);
case 135:
return StylePack.decode(readValue(buffer)!);
case 136:
return StylePackLoadProgress.decode(readValue(buffer)!);
case 137:
return TilesetDescriptorOptions.decode(readValue(buffer)!);
case 138:
return TileRegionLoadOptions.decode(readValue(buffer)!);
case 139:
return TileRegion.decode(readValue(buffer)!);
case 140:
return TileRegionEstimateResult.decode(readValue(buffer)!);
case 141:
return TileRegionEstimateOptions.decode(readValue(buffer)!);
case 142:
return TileRegionLoadProgress.decode(readValue(buffer)!);
case 143:
return TileRegionEstimateProgress.decode(readValue(buffer)!);
default:
return super.readValueOfType(type, buffer);
}
}