LocationPuck class
Defines what the customised look of the location puck. Note that direct changes to the puck variables won't have any effect, a new puck needs to be set every time.
Constructors
- LocationPuck({LocationPuck2D? locationPuck2D, LocationPuck3D? locationPuck3D})
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- locationPuck2D ↔ LocationPuck2D?
-
getter/setter pair
- locationPuck3D ↔ LocationPuck3D?
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
encode(
) → Object -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
decode(
Object result) → LocationPuck