ContextMode enum

Describes the map context mode. We can make some optimizations if we know that the drawing context is not shared with other code.

Inheritance
Available extensions

Values

UNIQUE → const ContextMode

Unique context mode: in OpenGL, the GL context is not shared, thus we can retain knowledge about the GL state from a previous render pass. It also enables clearing the screen using glClear for the bottommost background layer when no pattern is applied to that layer.

SHARED → const ContextMode

Shared context mode: in OpenGL, the GL context is shared with other renderers, thus we cannot rely on the GL state set from a previous render pass.

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<ContextMode>
A constant List of the values in this enum, in order of their declaration.