AmbientLight class

An indirect light affecting all objects in the map adding a constant amount of light on them. It has no explicit direction and cannot cast shadows.

Constructors

AmbientLight({required String id, int? color, TransitionOptions? colorTransition, double? intensity, TransitionOptions? intensityTransition})

Properties

color int?
Color of the ambient light.
getter/setter pair
colorTransition TransitionOptions?
Transition property for color
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
id String
Unique light name
getter/setter pair
intensity double?
A multiplier for the color of the ambient light.
getter/setter pair
intensityTransition TransitionOptions?
Transition property for intensity
getter/setter pair
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

encode() Object
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

decode(Object result) AmbientLight