MapDebugOptionsData enum
Options for enabling debugging features in a map.
Values
- TILE_BORDERS → const MapDebugOptionsData
-
Edges of tile boundaries are shown as thick, red lines to help diagnose tile clipping issues.
- PARSE_STATUS → const MapDebugOptionsData
-
Each tile shows its tile coordinate (x/y/z) in the upper-left corner.
- TIMESTAMPS → const MapDebugOptionsData
-
Each tile shows a timestamp indicating when it was loaded.
- COLLISION → const MapDebugOptionsData
-
Edges of glyphs and symbols are shown as faint, green lines to help diagnose collision and label placement issues.
- OVERDRAW → const MapDebugOptionsData
-
Each drawing operation is replaced by a translucent fill. Overlapping drawing operations appear more prominent to help diagnose overdrawing.
- STENCIL_CLIP → const MapDebugOptionsData
-
The stencil buffer is shown instead of the color buffer.
- DEPTH_BUFFER → const MapDebugOptionsData
-
The depth buffer is shown instead of the color buffer.
- RENDER_CACHE → const MapDebugOptionsData
-
Visualize residency of tiles in the render cache. Tile boundaries of cached tiles are rendered with green, tiles waiting for an update with yellow and tiles not in the cache with red.
- MODEL_BOUNDS → const MapDebugOptionsData
-
Show 3D model bounding boxes.
- TERRAIN_WIREFRAME → const MapDebugOptionsData
-
Show a wireframe for terrain.
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
MapDebugOptionsData> - A constant List of the values in this enum, in order of their declaration.