MFMapViewController class

Properties

hashCode int
The hash code for this object.
no setterinherited
mapId int
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

animateCamera(MFCameraUpdate cameraUpdate) Future<void>
cameraForBounds(MFLatLngBounds bounds, {double padding = 0}) Future<MFCameraPosition>
clearTileCache(MFTileOverlayId tileOverlayId) Future<void>
Clears the tile cache so that all tiles will be requested again from the TileProvider.
enable3DMode(bool isEnable) Future<void>
fitBounds(MFLatLngBounds bounds, {double padding = 0}) Future<void>
getBounds() Future<MFLatLngBounds?>
Return MFLatLngBounds defining the region that is visible in a map.
getCameraPosition() Future<MFCameraPosition?>
getLatLng(MFScreenCoordinate screenCoordinate) Future<MFLatLng>
Returns the LatLng for a screenCoordinate (in pixels) of the viewport.
getLogicalPixelsForMeters(double meters) Future<double>
getMetersForLogicalPixels(double lp) Future<double>
getScreenCoordinate(MFLatLng latLng) Future<MFScreenCoordinate>
Returns the MFScreenCoordinate for a given viewport LatLng.
getZoomLevel() Future<double>
Returns the current zoom level of the map
moveCamera(MFCameraUpdate cameraUpdate) Future<void>
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

init(int mapId, _MFMapViewState mapState) Future<MFMapViewController>
Initialize control of a Map4d with mapId.